UJE_final_battle_b3 - vbeta 3
UJE_final_battle
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[UJE]final battle
Map made by [UJE]Niek
23-11-2020
-----------------------------------------------------------------
The Axis lost the war! A final battalion wants to
flee through the Alps to get back home.
They need to get the tank through the mountains,
halfway they have to get some fuel
to gas up the tank to continue their way to the sea.
On their way they have to build some bridges and
pas some roadblocks before they can load the tank
on the boat.
*Axis Objective Descriptions:
*Escort the tank.
*Fuel up the tank halfway.
*Build the bridges.
*Build the command post
*Destroy 2 Barriers.
*Allied Objective Descriptions:
*Stop the Tank.
*Don't let the Axis get the fuel.
*Prevent the Axis from building bridges.
*Build the command post
*Build 2 barriers.
c4w
B3 Allies actually spawn in the command post hut next to the church when allies have the church checkpoint flag.
In the B4 version allies Never spawn in the CP hut. Do not believe the spawn location on the command map, its wrong!
Map made by [UJE]Niek
23-11-2020
-----------------------------------------------------------------
The Axis lost the war! A final battalion wants to
flee through the Alps to get back home.
They need to get the tank through the mountains,
halfway they have to get some fuel
to gas up the tank to continue their way to the sea.
On their way they have to build some bridges and
pas some roadblocks before they can load the tank
on the boat.
*Axis Objective Descriptions:
*Escort the tank.
*Fuel up the tank halfway.
*Build the bridges.
*Build the command post
*Destroy 2 Barriers.
*Allied Objective Descriptions:
*Stop the Tank.
*Don't let the Axis get the fuel.
*Prevent the Axis from building bridges.
*Build the command post
*Build 2 barriers.
c4w
B3 Allies actually spawn in the command post hut next to the church when allies have the church checkpoint flag.
In the B4 version allies Never spawn in the CP hut. Do not believe the spawn location on the command map, its wrong!
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File Contents
101 files
44.4 MB uncompressed
1 BSP map: UJE_final_battle
Type: wolfmp wolfsw wolflms
.tga (34)
.wav (30)
.jpg (3)
.shader (2)
.bsp (1)
.objdata (1)
.script (1)
.dat (1)
.md3 (1)
.txt (1)
.arena (1)
.sps (1)
+1 more
| File | Size |
|---|---|
| levelshots/ | |
| levelshots/UJE_final_battle.tga | 1.0M |
| levelshots/UJE_final_battle_cc.tga | 1.0M |
| maps/ | |
| maps/UJE_final_battle.bsp | 15.7M |
| maps/UJE_final_battle.objdata | 2K |
| maps/UJE_final_battle.script | 66K |
| maps/UJE_final_battle/ | |
| maps/UJE_final_battle/lm_0000.tga | 192K |
| maps/UJE_final_battle/lm_0001.tga | 192K |
| maps/UJE_final_battle/lm_0002.tga | 192K |
| maps/UJE_final_battle/lm_0003.tga | 192K |
| maps/UJE_final_battle/lm_0004.tga | 192K |
| maps/UJE_final_battle/lm_0005.tga | 192K |
| maps/UJE_final_battle/lm_0006.tga | 192K |
| maps/UJE_final_battle/lm_0007.tga | 192K |
| maps/UJE_final_battle/lm_0008.tga | 192K |
| maps/UJE_final_battle/lm_0009.tga | 192K |
| maps/UJE_final_battle/lm_0010.tga | 192K |
| maps/UJE_final_battle/lm_0011.tga | 192K |
| maps/UJE_final_battle/lm_0012.tga | 192K |
| maps/UJE_final_battle/lm_0013.tga | 192K |
| maps/UJE_final_battle_loc.dat | 3K |
| maps/uje_final_battle_tracemap.tga | 256K |
| models/ | |
| models/fuelcan/ | |
| models/fuelcan/fuel_uje.md3 | 4K |
| models/fuelcan/fuel_up.tga | 192K |
| models/mapobjects/ | |
| models/mapobjects/blitz_sd/ | |
| models/mapobjects/blitz_sd/blitz_sd_interior.tga | 384K |
| models/mapobjects/blitz_sd/blitz_sd_s.tga | 768K |
| models/mapobjects/boatfishing01/ | |
| models/mapobjects/boatfishing01/boat_fishing.tga | 4.0M |
| models/mapobjects/converted/ | |
| models/mapobjects/converted/sdkfz_2342_dg_dmg.jpg | 1.5M |
| models/mapobjects/n7modozlm6-boat/ | |
| models/mapobjects/n7modozlm6-boat/Debris_WoodenBoat_D.tga | 871K |
| readme.txt | 1K |
| scripts/ | |
| scripts/prefab_c_fire.shader | 3K |
| scripts/UJE_final_battle.arena | 916B |
| scripts/UJE_final_battle.shader | 8K |
| sound/ | |
| sound/maps/ | |
| sound/maps/uje_final_battle.sps | 5K |
| sound/scripts/ | |
| sound/scripts/UJE_final_battle.sounds | 3K |
| sound/UJE_final_battle/ | |
| sound/UJE_final_battle/bird1.wav | 68K |
| sound/UJE_final_battle/bird2.wav | 339K |
| sound/UJE_final_battle/frogloop.wav | 190K |
| sound/UJE_final_battle/klokken.wav | 229K |
| sound/UJE_final_battle/seagull.wav | 122K |
| sound/UJE_final_battle/truck.wav | 333K |
| sound/UJE_final_battle/water.wav | 752K |
| sound/UJE_final_battle/wind1.wav | 264K |
| sound/UJE_final_battle/wind2.wav | 3.3M |
| sound/UJE_final_battle/wind_tunnel.wav | 347K |
| sound/UJE_final_battle/wood_creak.wav | 222K |
| sound/vo/ | |
| sound/vo/UJE_final_battle/ | |
| sound/vo/UJE_final_battle/allies/ | |
| sound/vo/UJE_final_battle/allies/allies_protect_fuel.wav | 50K |
| sound/vo/UJE_final_battle/allies/bridge_destroyed.wav | 77K |
| sound/vo/UJE_final_battle/allies/construct_bridge.wav | 88K |
| sound/vo/UJE_final_battle/allies/hq_destroy_bridge.wav | 49K |
| sound/vo/UJE_final_battle/allies/hq_fuelsec.wav | 79K |
| sound/vo/UJE_final_battle/allies/tank_over_bridge.wav | 84K |
| sound/vo/UJE_final_battle/allies/tankbar_construct.wav | 92K |
| sound/vo/UJE_final_battle/allies/tankbar_constructed.wav | 83K |
| sound/vo/UJE_final_battle/allies/tankbar_defend.wav | 106K |
| sound/vo/UJE_final_battle/allies/they_have_repaired_the_tank.wav | 76K |
| sound/vo/UJE_final_battle/allies/we_have_damaged_the_tank.wav | 75K |
| sound/vo/UJE_final_battle/axis/ | |
| sound/vo/UJE_final_battle/axis/axis_get_fuel.wav | 36K |
| sound/vo/UJE_final_battle/axis/bridge_constructed.wav | 88K |
| sound/vo/UJE_final_battle/axis/construct_the_bridge.wav | 74K |
| sound/vo/UJE_final_battle/axis/destroy_the_tank_barriers.wav | 85K |
| sound/vo/UJE_final_battle/axis/tank_barriers_destroyed.wav | 85K |
| sound/vo/UJE_final_battle/axis/tankbar_constructed.wav | 122K |
| sound/vo/UJE_final_battle/axis/they_have_destroyed_the_Bridge.wav | 84K |
| sound/vo/UJE_final_battle/axis/we_have_repaired_the_tank.wav | 82K |
| textures/ | |
| textures/prefab_c_fire/ | |
| textures/prefab_c_fire/uje_fx_fire.tga | 16K |
| textures/UJE_final_battle/ | |
| textures/UJE_final_battle/castle_m03_step_grave_02.jpg | 28K |
| textures/UJE_final_battle/debri_m01_moss.jpg | 29K |
| textures/UJE_final_battle/furusato_water.tga | 256K |
| textures/UJE_final_battle/grass.tga | 1.0M |
| textures/UJE_final_battle/icesky/ | |
| textures/UJE_final_battle/icesky/sky_bk.tga | 768K |
| textures/UJE_final_battle/icesky/sky_dn.tga | 768K |
| textures/UJE_final_battle/icesky/sky_ft.tga | 768K |
| textures/UJE_final_battle/icesky/sky_lf.tga | 768K |
| textures/UJE_final_battle/icesky/sky_rt.tga | 768K |
| textures/UJE_final_battle/icesky/sky_up.tga | 768K |
| textures/UJE_final_battle/jagdpanther_additions_snow.tga | 768K |
| textures/UJE_final_battle/jagdpanther_snow.tga | 1.5M |
| textures/UJE_final_battle/raam_glas.tga | 512K |
Reacties (1)
CYBER4WOLF
2 weken geleden
version b3 the tank can glitch as it starts to enter the bridge.
Inloggen om een reactie te schrijven.
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Bestandsinfo
- Bestandsnaam
- UJE_final_battle_b3.pk3
- Grootte
- 19.17 MB
- Mapnaam
- UJE_final_battle
- Spel
- ET
- Versie
- beta 3
- Auteur
- [UJE]Niek
- Geüpload door
- CYBER4WOLF
- downloads
- 95
- Geüpload
- 01.03.2026
- Categorie
- Maps
Beoordeling
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0.0/5 (0)
Gameplay
0.0/5 (0)
Textures
0.0/5 (0)
Performance
0.0/5 (0)
Originality
0.0/5 (0)