sub2_b2
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sub2
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eimagining of mp_sub from Return to Castle Wolfenstein for ET
Spawntimes: 20 Allies / 30 Axis
Timelimit: 10 Minutes
Changes from mp_sub to Sub2:
Change: Main Door is destroyed at the start of the map
Change: The Axis Submarine now requires two dynamites to be planted in order for the allies to win
Change: Wider hallways
Change: The Axis Submarine is bigger in size hence the room is also bigger and way less cramped
Added: Path from Central Access Room (Above Flag) to the Axis Workshop
Added: Two new rooms inside the axis spawn Office and Workshop that has a team door that can be destroyed by a satchel and rebuilt by the axis
Added: Dropdown from axis spawn to filtration
Added: Filtration Hallway that leads to the back of the Axis Submarine
Added: Spiral stairs at the back of the submarine pen that connects the first, second floor and the crane balcony
Added: The room overlooking the submarine from RTCW's singleplayer (third floor)
_b2 fixes: removed some models and entities reduced lightmapsize to fit the default com_hunkmegs 56 limitation. Changed the map coordinates for omnibot
special thanks to [UJE]Niek for the omnibot waypoints
find a bug? or have a suggestion regarding the map? contact me on discord @ John_Mullins
Spawntimes: 20 Allies / 30 Axis
Timelimit: 10 Minutes
Changes from mp_sub to Sub2:
Change: Main Door is destroyed at the start of the map
Change: The Axis Submarine now requires two dynamites to be planted in order for the allies to win
Change: Wider hallways
Change: The Axis Submarine is bigger in size hence the room is also bigger and way less cramped
Added: Path from Central Access Room (Above Flag) to the Axis Workshop
Added: Two new rooms inside the axis spawn Office and Workshop that has a team door that can be destroyed by a satchel and rebuilt by the axis
Added: Dropdown from axis spawn to filtration
Added: Filtration Hallway that leads to the back of the Axis Submarine
Added: Spiral stairs at the back of the submarine pen that connects the first, second floor and the crane balcony
Added: The room overlooking the submarine from RTCW's singleplayer (third floor)
_b2 fixes: removed some models and entities reduced lightmapsize to fit the default com_hunkmegs 56 limitation. Changed the map coordinates for omnibot
special thanks to [UJE]Niek for the omnibot waypoints
find a bug? or have a suggestion regarding the map? contact me on discord @ John_Mullins
Virus Scan
Clean — No threats detected
Scanned with ClamAV
File Contents
221 files
54.3 MB uncompressed
1 BSP map: sub2
Type: wolfmp wolfsw
.jpg (97)
.tga (38)
.wav (22)
.shader (2)
.bsp (1)
.objdata (1)
.script (1)
.arena (1)
.txt (1)
| File | Size |
|---|---|
| levelshots/ | |
| levelshots/sub2.jpg | 186K |
| levelshots/sub2_cc.tga | 768K |
| maps/ | |
| maps/sub2.bsp | 17.7M |
| maps/sub2.objdata | 1K |
| maps/sub2.script | 5K |
| maps/sub2/ | |
| maps/sub2/lm_0000.tga | 3.0M |
| maps/sub2/lm_0001.tga | 3.0M |
| maps/sub2/lm_0002.tga | 3.0M |
| maps/sub2/lm_0003.tga | 3.0M |
| maps/sub2/lm_0004.tga | 3.0M |
| maps/sub2/lm_0005.tga | 3.0M |
| maps/sub2/lm_0006.tga | 3.0M |
| models/ | |
| models/mapobjects/ | |
| models/mapobjects/bodyparts/ | |
| models/mapobjects/bodyparts/gibs.jpg | 24K |
| models/mapobjects/bodyparts/i_body1.jpg | 21K |
| models/mapobjects/bodyparts/lop_body1.jpg | 29K |
| models/mapobjects/bodyparts/lop_head1.jpg | 27K |
| models/mapobjects/bodyparts/lop_lower1.tga | 64K |
| models/mapobjects/bodyparts/l_engine.tga | 64K |
| models/mapobjects/clipboard/ | |
| models/mapobjects/clipboard/wood_m12.jpg | 9K |
| models/mapobjects/coat/ | |
| models/mapobjects/coat/hanger.jpg | 642B |
| models/mapobjects/Depro777_props/ | |
| models/mapobjects/Depro777_props/siga.jpg | 34K |
| models/mapobjects/electronics/ | |
| models/mapobjects/electronics/controlpanel.jpg | 6K |
| models/mapobjects/electronics/controlpanel_blown.jpg | 6K |
| models/mapobjects/electronics/enigma.jpg | 36K |
| models/mapobjects/electronics/radarbeeps.tga | 64K |
| models/mapobjects/electronics/radarsweep.jpg | 3K |
| models/mapobjects/electronics/radar_01.tga | 256K |
| models/mapobjects/electronics/tube.jpg | 1K |
| models/mapobjects/electronics/tuberadio.jpg | 6K |
| models/mapobjects/furniture/ | |
| models/mapobjects/furniture/bread.jpg | 7K |
| models/mapobjects/furniture/sausage.jpg | 10K |
| models/mapobjects/lamps/ | |
| models/mapobjects/lamps/cellar_lamp_01.jpg | 129K |
| models/mapobjects/lamps/grid_lamp.jpg | 131K |
| models/mapobjects/lamps/grid_yellow.tga | 48B |
| models/mapobjects/lamps/redred.tga | 1.0M |
| models/mapobjects/lamps/yellow.tga | 1.0M |
| models/mapobjects/pro10/ | |
| models/mapobjects/pro10/wc.TGA | 192K |
| models/mapobjects/torture/ | |
| models/mapobjects/torture/sk_bod1.tga | 256K |
| models/mapobjects/vehicles/ | |
| models/mapobjects/vehicles/sub5.jpg | 46K |
| models/mapobjects/weapons/ | |
| models/mapobjects/weapons/Flakgun.jpg | 41K |
| models/mapobjects/weapons/Flakgun.tga | 192K |
| models/mapobjects/wine/ | |
| models/mapobjects/wine/wine.jpg | 5K |
| models/mapobjects/wp_prop/ | |
| models/mapobjects/wp_prop/wp_axe.tga | 192K |
| models/mapobjects/wp_prop/wp_fire_ex.tga | 256K |
| models/mapobjects/wp_torpedo/ | |
| models/mapobjects/wp_torpedo/wp_fish3.tga | 384K |
| models/players/ | |
| models/players/mechanic/ | |
| models/players/mechanic/acc/ | |
| models/players/mechanic/acc/radio.jpg | 6K |
| models/powerups/ | |
| models/powerups/ammo/ | |
| models/powerups/ammo/am792mmlarge.jpg | 6K |
| models/powerups/ammo/gren_bag.jpg | 4K |
| models/powerups/ammo/venom_a.jpg | 6K |
| models/powerups/armor/ | |
| models/powerups/armor/armor_head1.jpg | 4K |
| models/powerups/health/ | |
| models/powerups/health/health_l.jpg | 5K |
| models/powerups/health/panelside_d01.jpg | 3K |
| models/powerups/health/panelside_m2.jpg | 6K |
| models/powerups/health/panelside_m3.jpg | 4K |
| models/weapons2/ | |
| models/weapons2/panzerfaust/ | |
| models/weapons2/panzerfaust/box.jpg | 6K |
| models/weapons2/wrench/ | |
| models/weapons2/wrench/wrench.jpg | 10K |
| scripts/ | |
| scripts/sub2.arena | 415B |
| scripts/sub2.shader | 5K |
| scripts/sub2_levelshots.shader | 367B |
| sound/ | |
| sound/ls_intruder.wav | 288K |
| sound/scenaric/ | |
| sound/scenaric/assault/ | |
| sound/scenaric/assault/air_raid1.wav | 439K |
| sound/scenaric/xlabs/ | |
| sound/scenaric/xlabs/xl_mach_01.wav | 434K |
| sound/world/ | |
| sound/world/amb_indoor.wav | 46K |
| sound/world/amb_radio_01.wav | 202K |
| sound/world/dripping.wav | 264K |
| sound/world/dripping_d.wav | 264K |
| sound/world/dripping_r.wav | 264K |
| sound/world/fan_fast.wav | 91K |
| sound/world/fan_med.wav | 91K |
| sound/world/gen_tram_loop1.wav | 196K |
| sound/world/idle_01.wav | 432K |
| sound/world/lightf_hum.wav | 85K |
| sound/world/lightwet.wav | 85K |
| sound/world/mach_lt.wav | 98K |
| sound/world/pool_drip.wav | 422K |
| sound/world/portal01.wav | 261K |
| sound/world/radar2ambient.wav | 79K |
| sound/world/slow_fan_02.wav | 100K |
| sound/world/steam.wav | 128K |
| sound/world/transformer.wav | 79K |
| sound/world/underwater05.wav | 157K |
| textures/ | |
| textures/alpha/ | |
| textures/alpha/fence_m02.tga | 64K |
| textures/assault/ | |
| textures/assault/machine_c03e.jpg | 10K |
| textures/assault/panel_c01.jpg | 11K |
| textures/castle_wall/ | |
| textures/castle_wall/castle_c22b.jpg | 42K |
| textures/decals/ | |
| textures/decals/drain.tga | 64K |
| textures/decals/luff2.tga | 256K |
| textures/decals/one.tga | 64K |
| textures/decals/S_ATTENTION.tga | 16K |
| textures/decals/S_CHECKPOINT.tga | 16K |
| textures/decals/S_IDENT_REQUIRED_2W.tga | 32K |
| textures/decals/three.tga | 64K |
| textures/decals/two.tga | 64K |
| textures/electronics/ | |
| textures/electronics/radarbeeps.tga | 64K |
| textures/electronics/radarsweep.jpg | 3K |
| textures/electronics/radar_01.tga | 256K |
| textures/liquids/ | |
| textures/liquids/pool3d_5e.jpg | 23K |
| textures/maps/ | |
| textures/maps/map_01.jpg | 34K |
| textures/metal_misc/ | |
| textures/metal_misc/ametal_m05.jpg | 5K |
| textures/metal_misc/diamond_m_02.jpg | 25K |
| textures/metal_misc/shiny_metal_small.jpg | 844B |
| textures/miltary_door/ | |
| textures/miltary_door/mdoor_m01.jpg | 23K |
| textures/props/ | |
| textures/props/controlpanel_c03.jpg | 8K |
| textures/props/controlpanel_c05.jpg | 7K |
| textures/props/controlpanel_c_04.jpg | 8K |
| textures/props/flags_m1_snow.tga | 512K |
| textures/props/flags_m1_snowtad.tga | 256K |
| textures/props/letter.jpg | 6K |
| textures/rubble/ | |
| textures/rubble/debri_m01d.jpg | 25K |
| textures/seawall_wall2/ | |
| textures/seawall_wall2/metal_trim1.tga | 12K |
| textures/sub2/ | |
| textures/sub2/9.tga | 1.0M |
| textures/sub2/dasboot.jpg | 140K |
| textures/sub2/doggy.jpg | 103K |
| textures/swf/ | |
| textures/swf/adoor_m01s.jpg | 26K |
| textures/swf/ametal_m01.jpg | 17K |
| textures/swf/ametal_m07b.jpg | 9K |
| textures/swf/door1_cpl.jpg | 93K |
| textures/swf/door2_cpl.jpg | 89K |
| textures/swf/door_loper2.jpg | 24K |
| textures/swf/fuse_box_ad.tga | 16K |
| textures/swf/picture_c06.jpg | 29K |
| textures/swf/spipe_01.jpg | 9K |
| textures/swf/swfwall_c07.jpg | 22K |
| textures/swf/xconcrete_m01.jpg | 21K |
| textures/swf/xconcrete_m03.jpg | 19K |
| textures/swf/xconcrete_m04.jpg | 6K |
| textures/wall/ | |
| textures/wall/greenwall.jpg | 73K |
| textures/wall/redwall-2.jpg | 48K |
| textures/wall/redwall.jpg | 111K |
| textures/wall/whitewall.jpg | 71K |
| textures/wall/yellowwall-2.jpg | 52K |
| textures/wall/yellowwall.jpg | 73K |
| textures/wp_uboat/ | |
| textures/wp_uboat/con_rail.jpg | 41K |
| textures/wp_uboat/conn_deck.jpg | 111K |
| textures/wp_uboat/conn_lower.jpg | 123K |
| textures/wp_uboat/conn_rear.jpg | 99K |
| textures/wp_uboat/conn_upper.jpg | 100K |
| textures/wp_uboat/guide_wires.jpg | 46K |
| textures/wp_uboat/gun_barrel.jpg | 133K |
| textures/wp_uboat/gun_base.jpg | 19K |
| textures/wp_uboat/gun_guard.jpg | 136K |
| textures/wp_uboat/hull.jpg | 168K |
| textures/wp_uboat/per_1.jpg | 19K |
| textures/wp_uboat/per_2.jpg | 38K |
| textures/wp_uboat/prop_l.jpg | 25K |
| textures/wp_uboat/prop_r.jpg | 25K |
| textures/wp_uboat/rudder_f.jpg | 65K |
| textures/wp_uboat/rudder_r.jpg | 74K |
| textures/wp_uboat/shafts.jpg | 62K |
| textures/wp_uboat/side_rail_l.jpg | 18K |
| textures/wp_uboat/side_rail_r.jpg | 18K |
| textures/wp_uboat/steps.jpg | 46K |
| textures/wp_uboat/tie_downs.jpg | 36K |
| textures/xlab_door/ | |
| textures/xlab_door/xdoor_c03.jpg | 16K |
| textures/xlab_props/ | |
| textures/xlab_props/xpanel_c04.jpg | 3K |
| textures/xlab_props/xpanel_c07.jpg | 22K |
| textures/xlab_props/xpanel_c11.jpg | 10K |
| textures/xlab_props/XTRIM_C03.jpg | 7K |
| textures/xlab_wall/ | |
| textures/xlab_wall/XTRIM_C03.jpg | 20K |
| textures/xlab_wall/xwall_c07.jpg | 20K |
| textures/xlab_wall/xwall_c11.jpg | 22K |
| textures/xlab_wall/x_metalwall_m01.jpg | 8K |
| gfx/ | |
| gfx/sub2/ | |
| gfx/sub2/subicon.tga | 256K |
| readme.txt | 1K |
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Test map
60-min session on a free test server
Server Stats
366
Total Plays
all-time
3
Active Servers
active · 7 days
26
Peak Players
all-time
Last played: 10 hours ago
File info
Rating
0.0
/5
0 Ratings
Detailed Rating
Design
0.0/5 (0)
Gameplay
0.0/5 (0)
Textures
0.0/5 (0)
Performance
0.0/5 (0)
Originality
0.0/5 (0)