SG_1945_final_fix_repacked
SG_1945_final_fix_repacked screenshot SG_1945_final_fix_repacked screenshot SG_1945_final_fix_repacked screenshot

SG_1945_final_fix_repacked

StarGate_1945

3D Map Preview — BSP v46 WebGL

-- FPS
Loading StarGate_1945.bsp
Initializing WebGL...
Powered by WOLFFILES.EU
*******************************
******Stargate-Center 1945*****
*******************************


Inhalt/content

1.deutsch/german
2.englisch/english



1.

LevelStory:
***********


Die Axenmächte haben das Stargatecenter der allierten in den Bergen nahe des Coloradorivers
infiltriert um dort, das für einen Luftangriff über Hamburg bestimmte, "Naquada" zu sthelen
und die Basis so lang zu halten bis sie das benachbarte Stargate im besetzten teil Russlands
anwählen können um zu entkommen.
Die Allierten haben die Aufgabe das Naquada sicherzustellen und es mit hilfe eines Transporters
in sicherheit zu bringen.

Allgemeines:
***************
Autor : AKE
E-mail : CS74LA@aol.com
Website :

Game : Wolfenstein Enemy Territory
Titel : StargateCenter 1945
Filename : SG2.pk3
ReleaseDate : 12.11.2003
Revision : 1.1 Beta


Technisches :
****************

Editoren : GtkRadiant 1.3.8 - 1.3.12
Buildtime : ca. 4 Wochen (nonstop) *g*
Kompilierung : BSP -meta,-vis, light -fast -filter -samples 2
Kompilierungsdauer : Bsp 79 sec, Vis 92 sec, Light 716 sec.
Kompilierungsrechner : AMD XP 2700 , 512 MB

Total Brushes : 8801
Visdatasize : 114968

Scriptvorlage : Goldrush
Sounds : Original mit diversen änderungen
Texturen : Wolfenstein Enemy-Territory und andere
Models : Wolfenstein Enemy-Territory und andere


Instalation :
*************

Das archiv öffnen und die enthaltene *.pk3 Datei
in den Wolfenstein-Enemy-Territory Ordner .../etmain/ entpacken


Danksagung:
***********
Danke an das Level-Designer Forum (www.Level-design.de)
für die ein oder andere Anwort / Tutorial.
Speziellen Dank an "Wadev" für das StargateModel, an das
Splash-Damage Forum für viele sehr hilfreiche Infos und
die Authoren der Prefabs deren Namen ich leider vergessen
habe.


Copyright:
***********

Das level sowie das beigefügte Material ist Freeware oder Eigentum ihrer
Herstellers und darf für Nichtkomerzielle Zwekce beliebig vervielfältigt
und an dritte weitergegeben werden.
Sollte das Level Komerziell und/oder Eigennützig vermarkted werden bedarf
es meiner Zustimmung!
Dies gilt auch für veröffentlichungen in Zeitschriften oder Magazinen.

Updates:
********

Beta 1.1:

Gameplay:
Basistüren auf Axis only gestellt.(Allies können nun nichtmehr in die Basis ohne
die die wand zu sprengen)
Script für die Türen am Stargateraum geschrieben.Allies müssen nun erst die Türen
öffnen um an das Naquada zu kommen ;)
Letze Truckbarriere entfernt und durch Basistor ersetzt.
Einen Lüftungsschacht von den Generatorenräumen zum Fahrstuhl eingebaut.
2 Neue Räume hizugefügt.
Neues Shader erstellt,es ist nun auch möglich die Strassen zu vermienen
Lüftungsschächte vom Aufzug zum Generatorraum/zu den neuen Räumen



Technisches:
Beleuchtung etwas verbessert.
Anderen Sky verwendet.
Neues Script hinzugefügt.
Terrain ist nun lightmapped.
Fehlendes Shader der Glasvitrienen im Labor hizugefügt.
Ein par details hizugefügt.
Einige Hint Portale zu performance verbesserung eingebaut.
Diverse kleine fehler und Sounds gefixt.

Allgemeines:
Englische Readme angehängt

Bekannte Fehler:
Sound der Türen im Stargateraum spielt nicht ab.
Felstextur hat Falschen surfaceparm.
Textur fom Radio am Axisspawnpoint wird nicht geladen.
Türen am Stargateraum schliessen nach einiger Zeit wieder.




=====================================================================================================
*****************************************************************************************************
=====================================================================================================


2.

LevelStory:
*************

The Axis have infiltradet the Stargate Center in the Rockys near the Colorado River to steal
2 Boxes of high explosive Naquada which is supposed for an Airstrike over Hamburg (germany).
Axis have to hold the base till they can establish a Wormwhole to the other Gate in the infitrated
Russia in order to escape.
Allies must infiltrate the Stargate Center and secure the Naquada with a Truck

Basics:
*******

Autor : AKE
E-mail : CS74LA@aol.com
Website :

Game : Wolfenstein Enemy Territory
Titel : StargateCenter 1945
Filename : SG2.pk3
ReleaseDate : 12.11.2003
Revision : 1.1 Beta

Technical Infos:
****************

Editoren : GtkRadiant 1.3.8 - 1.3.12
Buildtime : arround 4 Weeks (nonstop) *g*
Kompilierung : BSP -meta,-vis, light -fast -filter -samples 2
Kompilierungsdauer : Bsp 79 sec, Vis 92 sec, Light 716 sec.
Kompilierungsrechner : AMD XP 2700 , 512 MB

Total Brushes : 8801
Visdatasize : 114968

Basicscript : Goldrush
Sounds : ET with some changes
Texturen : Wolfenstein Enemy-Territory and other
Models : Wolfenstein Enemy-Territory and other

Instalation :
*************

Extract the included *.pk3 into your Wolfenstein-Enemy-territory maindirectory
".../etmain/" run the game und select it in the Levellist.



Thanks and Greetings:
*********************
Thanks to the Level-Designer Forum (www.Level-design.de)
for the one or other answer and the Tutorials.

And special thanks to "Wadev" for the real great StargateModel,
to the Splash-Damage Forum some real good infos and the Authors
of the used Prefabs (forgot the names :O ).

Copyright:
**********

This level and all included Material is freeware or property of theyr owners
and can be, for non comerciell usage, copied or given away to each other.
If you plan to use or sell it for profid, my Aggrement is required!
Also if it will made Public in magazines or any other papers.

Updates:
********

Beta 1.1:

Gameplay:
Setted set Depodoor inside the tunnel to Axis only..
Removed the 2nd Truckbarrier and replaced it with the Depogate
Added 2 Doors at the Stragateroom with a timer.
Added two new rooms.
Added an "airtunnel from the generatorroom to the Elevators.
Added a new shader, its now posible to lay mines on roads



Technical:
Optimaced the lightning.
Used nother Sky.
Added a new Script for the door
Lghtmapped the Terrain.
Added some hint portals to increase the performance.
Added some details.
Added the Script for the the "refers"
Fixed some other misstakes and sounds.


Basics:
Added a english readme.

KNown Bugs:
The Textur of the Radio at the Axis Sopawnpoint dosnt load.
Rocktextur got a wrong surfaceparm.
Sound of the Gates at the Stargateroom dosn't play.
Gates are closing to early and need to be reactivated.
Teilen:

Virus Scan

Clean — No threats detected
Scanned with ClamAV

File Contents

220 files 22.7 MB uncompressed 1 BSP map: StarGate_1945 Type: wolfmp wolfsw
.jpg (94) .tga (30) .db (11) .shader (6) .wav (6) .md3 (4) .txt (2) .objdata (2) .script (2) .arena (1) .sps (1) .sounds (1) +2 more
File Size
scripts/
scripts/common.shader 6K
scripts/lights.shader 42K
scripts/liquid.shader 33K
scripts/models/
scripts/models/mapobjects/
scripts/models/mapobjects/SG/
scripts/models/mapobjects/SG/gate/
scripts/models/mapobjects/vacum/
scripts/props.shader 7K
scripts/SG.shader 2K
scripts/sg2.shader 2K
scripts/StarGate_1945.arena 431B
sound/
sound/maps/
sound/maps/StarGate_1945.sps 1017B
sound/scripts/
sound/scripts/StarGate_1945.sounds 3K
sound/sggate/
sound/sggate/horizon.wav 356K
sound/vo/
sound/vo/goldrush/
sound/vo/goldrush/allies/
sound/vo/goldrush/allies/hq_elewalldest.wav 65K
sound/vo/goldrush/axis/
sound/vo/goldrush/axis/hq_elewalldest.wav 65K
sound/vo/SG2/
sound/vo/SG2/Allies/
sound/vo/SG2/Allies/hq_elewalldest.wav 65K
sound/vo/SG2/Allies/hq_tankbar2_new.wav 94K
sound/vo/SG2/Allies/hq_tankescort.wav 59K
sound/vo/SG2/Axis/
sounds/
sounds/sggate/
textures/
textures/alpha/
textures/alpha/fence_m01b.tga 64K
textures/alpha/fence_m02.tga 64K
textures/assault_rock/
textures/assault_rock/concrete_m01.jpg 101K
textures/assault_rock/concrete_m01.orig.jpg 101K
textures/assault_rock/concrete_m01.tga 193K
textures/assault_rock/concrete_m02.jpg 30K
textures/assault_rock/ground_c07a.jpg 46K
textures/assault_rock/ground_c09a.jpg 130K
textures/castle_floor/
textures/castle_floor/floor_c04c.jpg 35K
textures/castle_floor/Thumbs.db 8K
textures/castle_wood/
textures/castle_wood/cwood_mo5a.jpg 5K
textures/castle_wood/cwood_mo5c.jpg 8K
textures/castle_wood/cwood_mo5cb.tga 48K
textures/castle_wood/Thumbs.db 4K
textures/chat/
textures/chat/book_c03.jpg 30K
textures/chat/chwall_c04.jpg 22K
textures/director/
textures/director/48stars_c01.jpg 13K
textures/director/american_c02.jpg 25K
textures/lights/
textures/lights/light_c01_2k.jpg 6K
textures/lights/light_m21.tga 48K
textures/lights/light_m21_5000.tga 48K
textures/lights/light_xlight_1500.jpg 5K
textures/lights/light_xlight_2500.jpg 17K
textures/lights/light_xlight_700.jpg 17K
textures/lights/mlight_10k.jpg 1K
textures/liquids/
textures/liquids/pool3d_3c.jpg 53K
textures/liquids/pool3d_5.jpg 45K
textures/liquids/pool3d_5c.jpg 44K
textures/liquids/pool3d_5e.jpg 23K
textures/liquids/pool3d_6c.jpg 44K
textures/liquids/Thumbs.db 26K
textures/metal_misc/
textures/metal_misc/ametal_m02.jpg 20K
textures/metal_misc/ametal_m03a.jpg 6K
textures/metal_misc/diamond_m_02.jpg 25K
textures/metal_misc/shiny_metal_small.jpg 844B
textures/miltary_door/
textures/miltary_door/mdoor_m02.jpg 25K
textures/miltary_wall/
textures/miltary_wall/concrete_c02.jpg 23K
textures/miltary_wall/concrete_c05.jpg 36K
textures/miltary_wall/concrete_c06.jpg 132K
textures/miltary_wall/concrete_c07bcmp.jpg 98K
textures/miltary_wall/concrete_m01.jpg 31K
textures/miltary_wall/concrete_m01a.jpg 32K
textures/miltary_wall/concrete_m01b.jpg 32K
textures/miltary_wall/concrete_m02.jpg 30K
textures/miltary_wall/concrete_m02g.jpg 35K
textures/miltary_wall/concrete_m02w.jpg 30K
textures/miltary_wall/concrete_m02y.jpg 33K
textures/miltary_wall/concrete_m03.jpg 35K
textures/miltary_wall/concrete_m05.jpg 30K
textures/miltary_wall/concrete_m05b.jpg 7K
textures/miltary_wall/concrete_m05c.jpg 28K
textures/miltary_wall/concrete_m06b.jpg 32K
textures/miltary_wall/concrete_m06e.jpg 63K
textures/miltary_wall/Thumbs.db 9K
textures/probs/
textures/probs_sd/
textures/props/
textures/props/anatomychart_c01.jpg 39K
textures/props/anatomychart_c03.jpg 30K
textures/props/board_m01.jpg 74K
textures/props/controlpanel_c03.jpg 8K
textures/props/freeze_cloud.jpg 3K
textures/props/freeze_glass.jpg 804B
textures/props/refer.jpg 25K
textures/props/Thumbs.db 15K
textures/props_sd/
textures/props_sd/s_ammo011.tga 48K
textures/rock/
textures/rubble/
textures/rubble/debri_m06_r.jpg 103K
textures/SG/
textures/SG/controlpanel_c03.jpg 11K
textures/SG/Thumbs.db 8K
textures/SG2/
textures/SG2/dirt_m03g.jpg 39K
textures/SG2/dirt_m03i.jpg 35K
textures/SG2/ground_c07a.jpg 46K
textures/SG2/master_grass_dirt3.tga 768K
textures/SG2/mxrock3_a.jpg 162K
textures/SG2/pic_sg.jpg 12K
textures/SG2/Sky1.jpg 37K
textures/SG2/Sky2.jpg 31K
textures/SG2/Thumbs.db 28K
textures/stone/
textures/stone/mxrock3aa.jpg 162K
textures/stone/mxrock3_a.jpg 162K
textures/stone/Thumbs.db 8K
textures/terrain/
textures/terrain/grass_ml03cmp.jpg 135K
textures/wood/
textures/wood/wood_m06.jpg 27K
textures/xlab_door/
textures/xlab_door/xdoor_c03.jpg 16K
textures/xlab_door/xdoor_m01.tga 256K
textures/xlab_probs/
textures/xlab_props/
textures/xlab_props/Thumbs.db 9K
textures/xlab_props/xpanel_c05.jpg 27K
textures/xlab_props/xpanel_c08a.jpg 20K
textures/xlab_wall/
textures/xlab_wall/xconcrete_c01.jpg 34K
textures/xlab_wall/xconcrete_c03.jpg 33K
textures/xlab_wall/xconcrete_c30.jpg 20K
textures/xlab_wall/xconcrete_c53a.jpg 30K
textures/xlab_wall/xconcrete_c54a.jpg 21K
textures/xlab_wall/xconcrete_c54_d.jpg 21K
textures/xlab_wall/xconcrete_c54_yy.jpg 26K
textures/xlab_wall/xmetal_m02.tga 256K
textures/xlab_wall/xmetal_m02a_noblend.jpg 33K
textures/xlab_wall/xmetal_m02a_trim.tga 64K
Readme.txt 6K
repacked.txt 398B
SG.pcx 1K
levelshots/
levelshots/stargate_1945.tga 192K
levelshots/StarGate_1945_cc.tga 124K
maps/
maps/StarGate_1945/
maps/StarGate_1945/lm_0000.tga 192K
maps/StarGate_1945/lm_0001.tga 192K
maps/StarGate_1945/lm_0002.tga 192K
maps/StarGate_1945/lm_0003.tga 192K
maps/StarGate_1945/lm_0004.tga 192K
maps/StarGate_1945/lm_0005.tga 192K
maps/StarGate_1945/lm_0006.tga 192K
maps/StarGate_1945/lm_0007.tga 192K
maps/StarGate_1945/lm_0008.tga 192K
maps/StarGate_1945/lm_0009.tga 192K
maps/StarGate_1945/lm_0010.tga 192K
maps/StarGate_1945/lm_0011.tga 192K
maps/StarGate_1945/lm_0012.tga 192K
maps/StarGate_1945/lm_0013.tga 192K
maps/StarGate_1945.bsp 11.0M
maps/StarGate_1945.objdata 2K
maps/StarGate_1945.script 74K
maps/StarGate_1945_lms.objdata 681B
maps/StarGate_1945_lms.script 13K
maps/StarGate_1945_tracemap.tga 256K
models/
models/mapobjects/
models/mapobjects/electronics/
models/mapobjects/electronics/parloradio.jpg 4K
models/mapobjects/electronics/parloradio.tga 48K
models/mapobjects/lamps/
models/mapobjects/lamps/desklamp.jpg 2K
models/mapobjects/lamps/desklamp_lt.jpg 2K
models/mapobjects/SG/
models/mapobjects/SG/dhd/
models/mapobjects/SG/dhd/base.md3 1.3M
models/mapobjects/SG/dhd/centrallight_off.md3 58K
models/mapobjects/SG/dhd/centrallight_on.md3 58K
models/mapobjects/SG/dhd/glyphlight.jpg 7K
models/mapobjects/SG/dhd/glyphnolight.jpg 9K
models/mapobjects/SG/dhd/glyphs/
models/mapobjects/SG/dhd/ndecals.jpg 28K
models/mapobjects/SG/dhd/redlight_off.jpg 27K
models/mapobjects/SG/dhd/redlight_on.jpg 28K
models/mapobjects/SG/gate/
models/mapobjects/SG/gate/nchevlight.jpg 37K
models/mapobjects/SG/gate/nchevnlight.jpg 35K
models/mapobjects/SG/gate/nchevs.jpg 17K
models/mapobjects/SG/gate/ndecals.jpg 154K
models/mapobjects/SG/gate/nedge.jpg 21K
models/mapobjects/SG/gate/nrings.jpg 95K
models/mapobjects/SG/ringlight.jpg 2K
models/mapobjects/SG/rings.jpg 2K
models/mapobjects/SG/ringv3.md3 767K
models/mapobjects/SG/Thumbs.db 4K
models/mapobjects/vacum/
models/mapobjects/vacum/macj.jpg 4K
models/mapobjects/vacum/Thumbs.db 12K
models/mapobjects/vacum/vac_body.jpg 17K
models/mapobjects/vacum/vac_glass.tga 64K
models/mapobjects/vacum/vac_goo.jpg 10K

Comments (0)

Login um einen Kommentar zu schreiben.

🎮

Test map

60-min session on a free test server

🚀 Test map

Server Stats

2,515
Total Plays
all-time
19
Active Servers
active · 7 days
7
Peak Players
all-time
Last played: 27 minutes ago

File info

Filename
SG_1945_final_fix_repacked.pk3
Size
8.18 MB
Map-Name
StarGate_1945
Game
ET
Author
AKE
Uploaded by
papywolf
Downloads
26
Uploaded
27.07.2026
Category
Maps

Rating

0.0 /5
0 Ratings

Detailed Rating

Design 0.0/5 (0)
Gameplay 0.0/5 (0)
Textures 0.0/5 (0)
Performance 0.0/5 (0)
Originality 0.0/5 (0)

We use cookies to give you the best experience on our website. You can decide for yourself which cookies you allow. Datenschutzerklärung.