obj_closecombat
obj_closecombat
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|About Obj_CloseCombat |
| August 2009 |
------------------------
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| |
| CloseCombat (tc_closecombat) was originaly made for the, |
| True Combat mod for Quake III Team Arena by Team Terminator. |
| So all design credit should go to them for creating such awsome maps. |
| |
| What we did was convert, rescale, retexture and adapt it, for use |
| on True Combat: Elite (v0.49) mod for Wolfenstein: Enemy Territory. |
| |
| No permission has been given to do this conversion, and it will only |
| be removed from public download, if Team Terminator wish so. |
| However, we really hope they, as well as you will appreciate the time and |
| effort we have put into bringing back this blast for the past. |
| All we are trying to do is keeping True Combat: Elite alive. =) |
| |
| Enjoy! |
| |
| *The Resurrection Crew* |
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| |
| The Resurrection Crew is: |
| |
| Scouser |
| *Mr.G* |
| Merlin1991 |
| LittleBuddha |
| Dimstar |
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README
------------------------ |About Obj_CloseCombat | | August 2009 | ------------------------ ----------------------------------------------------------------------------- | | | CloseCombat (tc_closecombat) was originaly made for the, | | True Combat mod for Quake III Team Arena by Team Terminator. | | So all design credit should go to them for creating such awsome maps. | | | | What we did was convert, rescale, retexture and adapt it, for use | | on True Combat: Elite (v0.49) mod for Wolfenstein: Enemy Territory. | | | | No permission has been given to do this conversion, and it will only | | be removed from public download, if Team Terminator wish so. | | However, we really hope they, as well as you will appreciate the time and | | effort we have put into bringing back this blast for the past. | | All we are trying to do is keeping True Combat: Elite alive. =) | | | | Enjoy! | | | | *The Resurrection Crew* | ----------------------------------------------------------------------------- ------------------------------- | | | The Resurrection Crew is: | | | | Scouser | | *Mr.G* | | Merlin1991 | | LittleBuddha | | Dimstar | -------------------------------
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File Contents
40 files
6.2 MB uncompressed
1 BSP map: obj_closecombat
.tga (18)
.jpg (4)
.script (3)
.objdata (2)
.shader (2)
.bsp (1)
.mapinfo (1)
.txt (1)
| File | Size |
|---|---|
| maps/ | |
| maps/obj_closecombat/ | |
| maps/obj_closecombat/lm_0000.tga | 192K |
| maps/obj_closecombat/lm_0001.tga | 192K |
| maps/obj_closecombat/lm_0002.tga | 192K |
| maps/obj_closecombat/lm_0003.tga | 192K |
| maps/obj_closecombat/lm_0004.tga | 192K |
| maps/obj_closecombat/lm_0005.tga | 192K |
| maps/obj_closecombat.bsp | 3.2M |
| maps/obj_closecombat_gt2.objdata | 300B |
| maps/obj_closecombat_gt2.script | 3K |
| maps/obj_closecombat_gt5.objdata | 273B |
| maps/obj_closecombat_gt5.script | 3K |
| maps/obj_closecombat_gt7.script | 2K |
| maps/obj_closecombat_tracemap.tga | 256K |
| textures/ | |
| textures/mrg/ | |
| textures/mrg/cc_resurrection.jpg | 69K |
| textures/mrg_decals/ | |
| textures/mrg_decals/bloody_hand.tga | 8K |
| textures/mrg_decals/graf_boom.tga | 71K |
| textures/mrg_decals/graf_fuckoff.tga | 87K |
| textures/mrg_decals/graf_hindu.tga | 290K |
| textures/mrg_decals/graf_mrg5.tga | 116K |
| textures/mrg_decals/graf_nexus.tga | 296K |
| textures/mrg_decals/pinup_aug2009.tga | 60K |
| textures/mrg_decals/skull2.tga | 13K |
| textures/mrg_decals/slick1.tga | 123K |
| textures/mrg_skies/ | |
| textures/mrg_skies/plane01.tga | 41K |
| textures/mrg_skies/plane02.tga | 41K |
| scripts/ | |
| scripts/closecombat.shader | 6K |
| scripts/levelshots.shader | 129B |
| scripts/obj_closecombat.mapinfo | 314B |
| levelshots/ | |
| levelshots/obj_cc1.jpg | 176K |
| levelshots/obj_cc2.jpg | 160K |
| levelshots/obj_cc3.jpg | 166K |
| ReadMe.txt | 2K |
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