grotli ( b6 ) - vb6
grotli_b6
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//===================================================================================================>>>
// Mapname : Grotli
// BSPname : grotli_b6
// Released: 11.07.2023
// Version : Beta 6
//
// Map made by: o-0._.0-o
//
// Website: www.bunker4fun.com
//===================================================================================================>>>
Story:
The Allies must blast their way through the Grotli tunnel and bring the gold back home.
=======================================================
Objectives:
Allied:
Primary Objectives:
1] Destroy the main gate.
2] Destroy the tank gate and steal the tank.
3] Escort the tank to the Axis base.
4] Destroy the tank barrier.
5] Destroy the vault door.
6] Grab the gold and bring it to the Allied base.
Secondary Objectives:
7] Once inside the Grotli tunnel, capture the forward spawn point.
8] Destroy the side entrance.
Axis:
Primary Objectives:
1] Protect the main gate.
2] Protect the tank gate and don't let them steal the tank.
3] Don't let the tank go to the Axis base.
4] Don't let the Allies destroy the tank barrier.
5] Don't let the Allies destroy the vault door.
6] Protect the gold.
Secondary Objectives:
7] Don't let them use the forward spawn point inside the Grotli tunnel.
8] Protect the side entrance.
=======================================================
Updates in Beta 6:
- Plane crashes when the Allies win the game.
- Added Allied vault in the command map.
- Fixed trick planting at the tank barrier.
- Added a extra tank barrier.
- Side entrance can be destroyed with satchel.
- Vault room door moved to the back.
- Pulsing red light when the vault door is destroyed.
- Added lights in undergroud tunnel.
- Added stars and moon lower to the horizon.
- Landmine protection at Allied base exit.
- Added a TB-303 and TR-606.
- A lot of cleaning behind the walls.
- Improved bot waypoints/goals.
=======================================================
Updates in Beta 5:
- Added a wall in the second part of the map.
- Added underground tunnel (open when the tank enter the axis base).
- Allies can use the side entrance.
- Side entrance protection is active before the tank enter the axis base and when obj is taken.
- Landmine protection near every small exit.
- Weather change at some point.
- Added details.
- Basic background hill's (less tris).
- Some lower quality texture.
- Removed mirror and camera monitor.
- Better FPS at some places.
- Lower hunkmegs.
- Smaller file size.
- Some little bugs fixed.
=======================================================
Updates in Beta 4:
- Added some missing voice.
- Thicker vault room door.
- Vault room door starts built.
- Tank barrier starts built.
- Alarm little bit louder.
- Changed the objective icon above the head to a gold crate.
- Vault front will be removed when the tank entered the Axis base.
- Changed some texture's.
- Added some details and removed some other.
- Added a extra trap.
- Hunkmegs optimized.
- +4 min timebonus when the tank entered the Axis base.
=======================================================
Updates in beta 3:
- Fixed landmine bug from beta2.
- Remake plane script and sound.
- Fixed stuckage on the tank at the end of the route.
- Added Axis door near ammocabinet.
- Planes flying over when Allies win.
- Moved Axis exit for beter FPS.
- Disabled smoke when tank is damaged.
- Some more little things.
=======================================================
Updates in Beta 2:
- If the vault door is destroyed and rebuilt, allies can also use the satchel.
- After the main gate there is a secret route to the flag.
- Allies base little bigger.
- Axis can go behind the gate at the Allies base.
- Allies has a own vault to bring the gold to.
- Moved spawnpoints more to the back.
- Edited the green doors.
- Planes flying over.
- Can go a little more over the hill in part B of the map.
- Tunnel connected in part B of the map.
- Allies cvops can use the door in the tunnel part B.
- Hidding place near door in part A, for allies to sneak in.
- Added some hot meals, medpacks and mp40 to pickup.
- Tank control waypoint fixed.
- Added some trucks with headlights on.
- Fixed window vieuw in secret room.
- Doors to barrier bit moved to outside.
- Added camera screen near the door to the barrier.
- Trap added.
- Tank starts behind a gate to give Axis more chance to build the barrier.
- And some more...
// Mapname : Grotli
// BSPname : grotli_b6
// Released: 11.07.2023
// Version : Beta 6
//
// Map made by: o-0._.0-o
//
// Website: www.bunker4fun.com
//===================================================================================================>>>
Story:
The Allies must blast their way through the Grotli tunnel and bring the gold back home.
=======================================================
Objectives:
Allied:
Primary Objectives:
1] Destroy the main gate.
2] Destroy the tank gate and steal the tank.
3] Escort the tank to the Axis base.
4] Destroy the tank barrier.
5] Destroy the vault door.
6] Grab the gold and bring it to the Allied base.
Secondary Objectives:
7] Once inside the Grotli tunnel, capture the forward spawn point.
8] Destroy the side entrance.
Axis:
Primary Objectives:
1] Protect the main gate.
2] Protect the tank gate and don't let them steal the tank.
3] Don't let the tank go to the Axis base.
4] Don't let the Allies destroy the tank barrier.
5] Don't let the Allies destroy the vault door.
6] Protect the gold.
Secondary Objectives:
7] Don't let them use the forward spawn point inside the Grotli tunnel.
8] Protect the side entrance.
=======================================================
Updates in Beta 6:
- Plane crashes when the Allies win the game.
- Added Allied vault in the command map.
- Fixed trick planting at the tank barrier.
- Added a extra tank barrier.
- Side entrance can be destroyed with satchel.
- Vault room door moved to the back.
- Pulsing red light when the vault door is destroyed.
- Added lights in undergroud tunnel.
- Added stars and moon lower to the horizon.
- Landmine protection at Allied base exit.
- Added a TB-303 and TR-606.
- A lot of cleaning behind the walls.
- Improved bot waypoints/goals.
=======================================================
Updates in Beta 5:
- Added a wall in the second part of the map.
- Added underground tunnel (open when the tank enter the axis base).
- Allies can use the side entrance.
- Side entrance protection is active before the tank enter the axis base and when obj is taken.
- Landmine protection near every small exit.
- Weather change at some point.
- Added details.
- Basic background hill's (less tris).
- Some lower quality texture.
- Removed mirror and camera monitor.
- Better FPS at some places.
- Lower hunkmegs.
- Smaller file size.
- Some little bugs fixed.
=======================================================
Updates in Beta 4:
- Added some missing voice.
- Thicker vault room door.
- Vault room door starts built.
- Tank barrier starts built.
- Alarm little bit louder.
- Changed the objective icon above the head to a gold crate.
- Vault front will be removed when the tank entered the Axis base.
- Changed some texture's.
- Added some details and removed some other.
- Added a extra trap.
- Hunkmegs optimized.
- +4 min timebonus when the tank entered the Axis base.
=======================================================
Updates in beta 3:
- Fixed landmine bug from beta2.
- Remake plane script and sound.
- Fixed stuckage on the tank at the end of the route.
- Added Axis door near ammocabinet.
- Planes flying over when Allies win.
- Moved Axis exit for beter FPS.
- Disabled smoke when tank is damaged.
- Some more little things.
=======================================================
Updates in Beta 2:
- If the vault door is destroyed and rebuilt, allies can also use the satchel.
- After the main gate there is a secret route to the flag.
- Allies base little bigger.
- Axis can go behind the gate at the Allies base.
- Allies has a own vault to bring the gold to.
- Moved spawnpoints more to the back.
- Edited the green doors.
- Planes flying over.
- Can go a little more over the hill in part B of the map.
- Tunnel connected in part B of the map.
- Allies cvops can use the door in the tunnel part B.
- Hidding place near door in part A, for allies to sneak in.
- Added some hot meals, medpacks and mp40 to pickup.
- Tank control waypoint fixed.
- Added some trucks with headlights on.
- Fixed window vieuw in secret room.
- Doors to barrier bit moved to outside.
- Added camera screen near the door to the barrier.
- Trap added.
- Tank starts behind a gate to give Axis more chance to build the barrier.
- And some more...
Virus Scan
Clean — No threats detected
Scanned with ClamAV
File Contents
114 files
34.1 MB uncompressed
1 BSP map: grotli_b6
Type: wolfmp wolfsw
.tga (33)
.jpg (25)
.wav (18)
.md3 (7)
.shader (2)
.bsp (1)
.objdata (1)
.script (1)
.txt (1)
.arena (1)
.sps (1)
.sounds (1)
| File | Size |
|---|---|
| levelshots/ | |
| levelshots/grotli_b6.tga | 1.0M |
| levelshots/grotli_b6_cc.jpg | 84K |
| maps/ | |
| maps/grotli_b6/ | |
| maps/grotli_b6/lm_0000.tga | 192K |
| maps/grotli_b6/lm_0001.tga | 192K |
| maps/grotli_b6/lm_0002.tga | 192K |
| maps/grotli_b6/lm_0003.tga | 192K |
| maps/grotli_b6/lm_0004.tga | 192K |
| maps/grotli_b6/lm_0005.tga | 192K |
| maps/grotli_b6/lm_0006.tga | 192K |
| maps/grotli_b6/lm_0007.tga | 192K |
| maps/grotli_b6/lm_0008.tga | 192K |
| maps/grotli_b6.bsp | 10.8M |
| maps/grotli_b6.objdata | 2K |
| maps/grotli_b6.script | 64K |
| maps/grotli_b6_tracemap.tga | 256K |
| models/ | |
| models/mapobjects/ | |
| models/mapobjects/light/ | |
| models/mapobjects/light/p_nolight.md3 | 2K |
| models/mapobjects/money/ | |
| models/mapobjects/money/money.jpg | 186K |
| models/mapobjects/money/money.md3 | 185K |
| models/mapobjects/planes/ | |
| models/mapobjects/planes/p40.md3 | 16K |
| models/mapobjects/plants_sd/ | |
| models/mapobjects/plants_sd/mil.md3 | 1K |
| models/mapobjects/plants_sd/mil1.tga | 128K |
| models/mapobjects/praetoria/ | |
| models/mapobjects/praetoria/airplanes/ | |
| models/mapobjects/praetoria/airplanes/p40.tga | 768K |
| models/mapobjects/praetoria/airplanes/propeller.tga | 64K |
| models/mapobjects/props_sd/ | |
| models/mapobjects/props_sd/fuel_can.md3 | 3K |
| models/mapobjects/rayban/ | |
| models/mapobjects/rayban/barrel1.jpg | 29K |
| models/mapobjects/rayban/w_barrel1.md3 | 5K |
| models/mapobjects/vehicles/ | |
| models/mapobjects/vehicles/wagon_tilt.md3 | 5K |
| models/multiplayer/ | |
| readme_grotli.txt | 5K |
| scripts/ | |
| scripts/grotli.shader | 40K |
| scripts/grotli_b6.arena | 378B |
| scripts/grotli_levelshots.shader | 339B |
| sound/ | |
| sound/grotli/ | |
| sound/grotli/alarmgold.wav | 29K |
| sound/grotli/flyout.wav | 568K |
| sound/grotli/frog.wav | 17K |
| sound/grotli/hello6.wav | 16K |
| sound/grotli/hi11.wav | 18K |
| sound/grotli/hi4.wav | 6K |
| sound/grotli/phone.wav | 244K |
| sound/grotli/piano_a.wav | 114K |
| sound/grotli/piano_b.wav | 129K |
| sound/grotli/piano_c.wav | 118K |
| sound/grotli/piano_d.wav | 117K |
| sound/grotli/piano_e.wav | 112K |
| sound/grotli/piano_f.wav | 121K |
| sound/grotli/piano_g.wav | 116K |
| sound/grotli/planeb4.wav | 256K |
| sound/grotli/scream.wav | 17K |
| sound/grotli/tb-303.wav | 340K |
| sound/grotli/tr-606.wav | 340K |
| sound/maps/ | |
| sound/maps/grotli_b6.sps | 13K |
| sound/scripts/ | |
| sound/scripts/grotli_b6.sounds | 6K |
| textures/ | |
| textures/grotli/ | |
| textures/grotli/b4.tga | 512K |
| textures/grotli/cliff.jpg | 32K |
| textures/grotli/clouds_b4.tga | 4.0M |
| textures/grotli/cm_vault.tga | 32K |
| textures/grotli/dirt.tga | 768K |
| textures/grotli/dirt_m03.jpg | 36K |
| textures/grotli/door1.jpg | 12K |
| textures/grotli/frame.jpg | 10K |
| textures/grotli/grassrock.jpg | 40K |
| textures/grotli/grassrock2.jpg | 35K |
| textures/grotli/grnwall_m06c.jpg | 25K |
| textures/grotli/ivy04.tga | 512K |
| textures/grotli/ivy06a.tga | 512K |
| textures/grotli/lightning_b4.tga | 4.0M |
| textures/grotli/light_m6.blend.tga | 12K |
| textures/grotli/light_m6.tga | 12K |
| textures/grotli/light_off.tga | 12K |
| textures/grotli/light_on.tga | 12K |
| textures/grotli/moon_b4.tga | 1.0M |
| textures/grotli/mxrock2.jpg | 38K |
| textures/grotli/mxrock3aa.jpg | 43K |
| textures/grotli/mxrock4b.jpg | 59K |
| textures/grotli/mxrock4bb.jpg | 16K |
| textures/grotli/mxsnow0.jpg | 45K |
| textures/grotli/norway2014.jpg | 13K |
| textures/grotli/norway2014zoe.jpg | 15K |
| textures/grotli/norway2014zoe2.jpg | 16K |
| textures/grotli/piano.jpg | 7K |
| textures/grotli/reactor_panel_01.jpg | 11K |
| textures/grotli/reactor_panel_01_damaged.jpg | 10K |
| textures/grotli/tb-303.jpg | 24K |
| textures/grotli/tr-606.jpg | 24K |
| textures/grotli/vending.jpg | 22K |
| textures/grotli/water1.jpg | 7K |
| textures/grotli/water_1.tga | 1.0M |
| textures/grotli/water_caust.tga | 64K |
| textures/grotli/water_caust_2.tga | 64K |
| textures/grotli/water_in.tga | 1.0M |
| textures/grotli/water_lay.tga | 1.0M |
| textures/grotli/water_mid.tga | 1.0M |
| textures/grotli/water_overlay.tga | 256K |
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