Frosty
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frosty
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README
Title: Frosty Author: Prototype Email: Released on 05.01.04 Designed for 7 vs 7 but has spawn points for 16 vs 16 :o Description: 2 entry points at the door and side gate. Just inside the door is a flag which can be captured by the Allies to secure a new spawn point. However, the flag can be recaptured at any time by the Axis team. The objective is a book located in a room on the 2nd level of the axis base. It then has to be taken to the opposite side of the map to the radio room. Credits: Hummer for his crate models and great advice on the Splash Damage forums and irc. Menzel for releasing the source to tundra where I got many ideas and used the 2 snow textures for the terrain. Gerbil for his mml_church map where I learned a lot about scripting. Sock for his insane amount of help to the ET mapping community. Activision for releasing ET for free giving mappers a larger audience to (attempt to) please. Server admins like Goat and ND80 for providing servers which play only custom maps giving mappers a place to showcase their hard work. My cat for always being there for me when I got a compile error.
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File Contents
2 files
4.7 MB uncompressed
1 BSP map: frosty
Type: wolfmp wolfsw
1 PK3 file
.pk3 (1)
.txt (1)
| File | Size |
|---|---|
| frosty.pk3 | 4.7M |
| frosty_readme.txt | 1K |
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