frost2_final
frost2_final
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Download pk3 name: frost2_final.pk3
Map name: frost2_final.bsp
Author(s): CyburK
This is the latest Frost edition (18/06/2010)
beta5 changes:
- Name Change from "fr_summer" to "frost2"
- Snow Theme
- Axis Spawn instantly in the Village again when the Allies secure the second Radar Prototype.
- No more extra Time for the Allies when the Truck has passed the Bridge.
- The Truck Barrier is now at the End of the Bridge.
- Nearly the whole Village has been rebuild!
- Allies have to Destroy the village Door first.
- Another way for the Allies to get to the Radar Parts. The side Gate. It can be rebuild by the Axis.
- More Cover in the open Space at the Bridge.
- Command Map Markers for the Radar Prototypes now Appear and Disappear when they are stolen or returned. (fix)
- Allies dont Spawn in the Castle when they destroy two Towers even if the Truck has passed the Bridge. (fix)
- Clipped several Buildings so you cant get out of the Map with Doublejump. (fix)
- Small fixes in the Script that may have caused some errors.
Objective (Allies)
-Destroy the village Door for better access to the Castle and its Towers.
-Destroy both Castle Towers to enable the forward Spawn Locations in the Towers.
-Destroy the Generator to open the Yard Doors
-Destroy the side Gate for better Access to the Radar Prototypes
-Steal the Radar Prototypes and secure them on the Truck
-Open the Castle Gate with the Switch in the South Tower
-Destroy the Truck Barrier
-Escort the Truck back to Village
-Build the Command Post
Map name: frost2_final.bsp
Author(s): CyburK
This is the latest Frost edition (18/06/2010)
beta5 changes:
- Name Change from "fr_summer" to "frost2"
- Snow Theme
- Axis Spawn instantly in the Village again when the Allies secure the second Radar Prototype.
- No more extra Time for the Allies when the Truck has passed the Bridge.
- The Truck Barrier is now at the End of the Bridge.
- Nearly the whole Village has been rebuild!
- Allies have to Destroy the village Door first.
- Another way for the Allies to get to the Radar Parts. The side Gate. It can be rebuild by the Axis.
- More Cover in the open Space at the Bridge.
- Command Map Markers for the Radar Prototypes now Appear and Disappear when they are stolen or returned. (fix)
- Allies dont Spawn in the Castle when they destroy two Towers even if the Truck has passed the Bridge. (fix)
- Clipped several Buildings so you cant get out of the Map with Doublejump. (fix)
- Small fixes in the Script that may have caused some errors.
Objective (Allies)
-Destroy the village Door for better access to the Castle and its Towers.
-Destroy both Castle Towers to enable the forward Spawn Locations in the Towers.
-Destroy the Generator to open the Yard Doors
-Destroy the side Gate for better Access to the Radar Prototypes
-Steal the Radar Prototypes and secure them on the Truck
-Open the Castle Gate with the Switch in the South Tower
-Destroy the Truck Barrier
-Escort the Truck back to Village
-Build the Command Post
Virus Scan
Clean — No threats detected
Scanned with ClamAV
File Contents
99 files
28.3 MB uncompressed
1 BSP map: frost2_final
Type: wolfmp wolfsw
.tga (39)
.jpg (23)
.md3 (3)
.shader (3)
.txt (2)
.wav (2)
.db (2)
.bsp (1)
.objdata (1)
.script (1)
.arena (1)
.sps (1)
+1 more
| File | Size |
|---|---|
| levelshots/ | |
| levelshots/frost2_final.tga | 256K |
| levelshots/frost2_final_cc.tga | 1.0M |
| maps/ | |
| maps/frost2_final/ | |
| maps/frost2_final/lm_0000.tga | 192K |
| maps/frost2_final/lm_0001.tga | 192K |
| maps/frost2_final/lm_0002.tga | 192K |
| maps/frost2_final/lm_0003.tga | 192K |
| maps/frost2_final/lm_0004.tga | 192K |
| maps/frost2_final/lm_0005.tga | 192K |
| maps/frost2_final/lm_0006.tga | 192K |
| maps/frost2_final/lm_0007.tga | 192K |
| maps/frost2_final/lm_0008.tga | 192K |
| maps/frost2_final/lm_0009.tga | 192K |
| maps/frost2_final/lm_0010.tga | 192K |
| maps/frost2_final/lm_0011.tga | 192K |
| maps/frost2_final/lm_0012.tga | 192K |
| maps/frost2_final/lm_0013.tga | 192K |
| maps/frost2_final/lm_0014.tga | 192K |
| maps/frost2_final/lm_0015.tga | 192K |
| maps/frost2_final/lm_0016.tga | 192K |
| maps/frost2_final/lm_0017.tga | 192K |
| maps/frost2_final/lm_0018.tga | 192K |
| maps/frost2_final/lm_0019.tga | 192K |
| maps/frost2_final/lm_0020.tga | 192K |
| maps/frost2_final/lm_0021.tga | 192K |
| maps/frost2_final/lm_0022.tga | 192K |
| maps/frost2_final/lm_0023.tga | 192K |
| maps/frost2_final.bsp | 8.8M |
| maps/frost2_final.objdata | 1K |
| maps/frost2_final.script | 48K |
| maps/frost2_final_tracemap.tga | 256K |
| models/ | |
| models/mapobjects/ | |
| models/mapobjects/blitz_sd/ | |
| models/mapobjects/blitz_sd/blitz_sd_interior.tga | 384K |
| models/mapobjects/blitz_sd/blitz_sd_s.tga | 768K |
| models/mapobjects/crucified/ | |
| models/mapobjects/crucified/crucified.MD3 | 16K |
| models/mapobjects/crucified/crucified.tga | 256K |
| models/mapobjects/crucified/sheet.tga | 256K |
| models/mapobjects/kt_kubalwagon/ | |
| models/mapobjects/kt_kubalwagon/european_fnt.tga | 768K |
| models/mapobjects/kt_kubalwagon/european_fnt_v2.md3 | 20K |
| models/mapobjects/kt_kubalwagon/euro_frnt_2.tga | 274K |
| models/mapobjects/kt_kubalwagon/readme_kubalwagon.txt | 615B |
| models/mapobjects/vehicles/ | |
| models/mapobjects/vehicles/halftrack.md3 | 16K |
| models/mapobjects/vehicles/halftrack3.jpg | 74K |
| scripts/ | |
| scripts/frost2_final.arena | 369B |
| scripts/frost2_final.shader | 3K |
| scripts/frost2_final_levelshots.shader | 376B |
| scripts/frost2_terrain.shader | 4K |
| sound/ | |
| sound/maps/ | |
| sound/maps/frost2_final.sps | 2K |
| sound/scripts/ | |
| sound/scripts/frost2_final.sounds | 3K |
| sound/world/ | |
| sound/world/bells.wav | 777K |
| sound/world/frost_radio.wav | 2.4M |
| textures/ | |
| textures/crossroads/ | |
| textures/crossroads/ct_pflaster_snow.jpg | 253K |
| textures/crossroads/fels.jpg | 140K |
| textures/crossroads/mt_weissdreck.jpg | 125K |
| textures/dorf/ | |
| textures/dorf/s_castle_c02b.jpg | 44K |
| textures/dorf/s_door_c10e.jpg | 72K |
| textures/dorf/Thumbs.db | 6K |
| textures/meinetex/ | |
| textures/meinetex/bild_01.jpg | 89K |
| textures/meinetex/bild_02.jpg | 45K |
| textures/meinetex/bild_03.jpg | 42K |
| textures/meinetex/bild_04.jpg | 28K |
| textures/meinetex/bild_05.jpg | 49K |
| textures/meinetex/bild_07.jpg | 72K |
| textures/meinetex/crack.tga | 1.0M |
| textures/meinetex/ct_schnee_01.tga | 3.0M |
| textures/meinetex/ct_snow_treeline02.tga | 1.0M |
| textures/meinetex/myboard_01.jpg | 70K |
| textures/meinetex/poster_01.jpg | 50K |
| textures/meinetex/poster_02.jpg | 47K |
| textures/meinetex/poster_03.jpg | 65K |
| textures/meinetex/poster_04.jpg | 46K |
| textures/meinetex/poster_05.jpg | 78K |
| textures/meinetex/poster_06.jpg | 53K |
| textures/meinetex/poster_07.jpg | 73K |
| textures/meinetex/poster_08.jpg | 65K |
| textures/meinetex/schild_01.jpg | 111K |
| textures/meinetex/schild_02.jpg | 61K |
| textures/meinetex/Thumbs.db | 8K |
| textures/morose/ | |
| textures/morose/flags_m1_snow.tga | 512K |
| textures/morose/maria.tga | 48K |
| textures/morose/snow_name.tga | 256K |
| frost2_final.txt | 5K |
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